// baipao.c 
// Last Modified by winder on May. 25 2001

#include <armor.h>
inherit CLOTH;

void create()
{
	set_name("白罗袍", ({"bailuo pao", "cloth"}));
	set_weight(3000);
	if( clonep() )
		set_default_object(__FILE__);
	else {
		set("long",
"一件白色的粗布袍，虽然质的并不好，但裁剪精细，看起来别有风姿。\n");
		set("material", "cloth");
		set("unit", "件");
		set("value", 400);
		set("armor_prop/armor", 15);

	}
	setup();
}

